AI Insights · Timothy · April 2022
Top 5 Anime Games on iOS in Africa: Q1 2022 Performance
In Q1 2022, the top 5 anime games on iOS in Africa showed varied trends in weekly downloads, revenue, and active users. Here’s a detailed look at their performance.
In Q1 2022, the top 5 anime games on iOS in Africa demonstrated diverse trends in weekly downloads, revenue, and active users. Here’s a detailed look at their performance, based on data from Sensor Tower.
Captain Tsubasa: Dream Team from KLab Inc. saw a notable fluctuation in weekly revenue. Starting the quarter at approximately $4.2K, it dipped to $392 by mid-January but then experienced a resurgence, peaking at around $2.5K at the end of January. Weekly downloads for the game were relatively stable, averaging around 100 downloads per week, with a slight peak of 148 in mid-January. Active users showed a gradual decline from 326 at the start of the quarter to 218 by the end.
Ultimate Hokage Duel by BLENHEIM FINANCE LIMITED, which launched in late January, had an impressive start. Weekly revenue reached its peak at approximately $4.6K in late February, while downloads started strong with nearly 4K in the week of January 24, before settling around 1K towards the end of the quarter.
DRAGON BALL LEGENDS from Bandai Namco Entertainment Inc. displayed varied revenue trends, beginning the quarter at $2.2K and seeing significant spikes, notably $2.1K in late February. Downloads showed a decreasing trend, starting from 370 in late December and dropping to 141 by the end of March. Active users remained relatively stable, averaging around 4K throughout the quarter.
KONAMI's Yu-Gi-Oh! Duel Links experienced a peak in revenue at approximately $1.3K in mid-January. Downloads showed a significant spike in late February with over 1.1K, while active users fluctuated slightly but maintained an average of around 2.5K to 2.8K.
Saint Seiya Awakening by YOOZOO (SINGAPORE) PTE. LTD. had consistent weekly revenue, averaging around $700. Downloads were minimal, with only a few instances of new downloads recorded. Active users started and ended the quarter around the 80-90 mark, showing minor fluctuations.
For more detailed insights and analytics, visit Sensor Tower.